Carrion development of a new genre or simple entertainment?
On July 23, 2020, the Carrion game from Phobia Game Studio was released, which may be light to a new genre or under the genre of games. Namely reversible Horror, when you assume the role of a hunter, not sacrifice. However, you can object to me, they say there are already a bunch of games in which you can play for the monster and hunt your victims (for example, Dead by Daylight, AVP, GTFO). But for the most part, these games are aimed at multiplayer, but Carrion is another case.
Carrion gameplay Unique, the fact that you are imbued with this monster, you are watching him from birth, before his evolution. However, no matter how unique the gameplay was, it is not simple, there are no super tactics, everything is simple. There are several types of enemies.
The victim is the most ordinary enemy, but he cannot even be called an enemy, because their only defense is running. Because they cannot resist our hunger and thirst for blood.
Machine gunners and flamethrower (these bastards got me the whole game) – but now these guys are better not flattering, since they, at the sight of you, open fire on you, and also turn on the energy shield through which you cannot pass. The only tactics of their murder is to get behind or distract one of them and with the help of a parasite, shoot all enemies or burn it.
Drones – quickly moving probes that at the sight of you attack and do not try to make contact. Dron is enough for a couple of strokes and they will not bother you.
Robotized costumes – these gentlemen came straight from the film Alien. As they are partially in part, if they do not completely repeat the loader’s costume that Ripley used to fight against the Queen of Alien. Fighting them is a little more difficult, since you will literally have to break through it. Pulling out parts of the cab, one after another, until you get to the pilot.
But what about progress and obtaining new abilities. Progress here is gradual, it goes along the game. If the very beginning on a new location you meet the ways that are closed to you, you will soon find a flask with which you can get new abilities.
Abilities have 3 types, basic, attacking, protective.
Sonar – attracts enemies, and also gives a tip casino-love.uk/ on new conservation nests.
Parasite is one of the most funny abilities. With the help of parasites, you can instill a person, but if you are noticed in the process of instilling in a person, they will immediately eliminate it.
Parasite (2 phase) – you will get this ability only at the end of the game, with the help of it you can completely turn into a person.
The network – the first ability you get, is a network that lays enemies to the wall. Allows you to switch the levers at a long distance.
Jerk – a jerk with a subsequent blow, with the help of it you can break boards and knock out plugs in water.
The tentacle is the strongest ability of all, from your whole body, the tentacles with spikes protrude, tears the enemies into pieces. Allows you to break obstacles with boards, as well as pull out traffic jams out of the water.
Invisibility – you become invisible to everyone, even for a laser alarm.
Spikes-a huge number of sharp spikes protrudes from your body, which pierce the enemies through, remaining in their bodies.
Stone armor – this ability creates an armor to you … unexpectedly is it not true.
The soundtrack in Carrion is excellent. He is superior and terrible, gives a feeling of a certain isolation and incredible horror before the unknown. Absolutely all tracks in this game deserve your listening. I can highlight some tracks from the album that I especially liked.
Carrion (OST) – The Lab
Carrion (OST) – All Hope is Lost
Carrion (OST) – The HUNGER
Locations in the game unfortunately monotonous, complex, caves, water space. They are almost no different from each other. But it is still interesting to move on them and study them.
They are present in the game, but they are terribly light, so it’s difficult to say anything about them. Most of them are levers that must be activated in order to open the door to the desired location.
But we still have the most important question, this game is the development of a new genre or just entertainment for several hours? Personally, I think that this game is a kind of impetus for promoting a new genre, and a named reversing horror. But why this game is precisely the impetus, and not the popularizer itself? Because such a sequel Carrion can become such.
Many of Carrion could have thought that at the end the creature was destroyed, but it could get into a huge city or a metropolis
The ending gives an opportunity for a huge flight of imagination and just to popularize this genre of games. Just imagine a gameplay for a monster who needs to rub their confidence, survive and devour people. He will become stronger and stronger each time, until he devours everyone and all. Why should this genre become popular? because people are interested in being in the skin of a monster and creatures or a maniac. Take the example of the game by Dead by Daylight, because it got its popularity due to the fact that there you could play for a maniac or a monster and hunts for its victim. That feeling when you make fear to the victim and she runs headlong from you.I want to finish my review on a note of hopes, because, personally, I really hope that the sequel (if one is) is a breakthrough in the genre of a reverse horror.
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